General Discussion - Ward-DoA or useful? - Forum - Path of Exile (2024)

Looks like Expedition is introducing a new gear based defense mechanism, ward. I'm surprised that I don't see any discussion about that yet, but I'm curious to see what people think about it.

I'm expecting that it'll see some very limited use, perhaps on one or two pieces of gear where you could reasonably sacrifice evasion or ES for it. Because it'll no doubt have to be paired with maxed evasion, or very rarely with combination of high block and meat shield.

But it might be DoA. The probable lack of scaling, as the only thing that will scale will probably be some new local modifiers and rare "increased global defenses" mod, and base ranges seem even lower than ES so far.

Last bumped on Jul 20, 2021, 11:05:28 PM

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (1)

Posted by
ExiledSarin
on Jul 18, 2021, 7:35:56 PM

Quote this Post

I'd say DoA for one reason. Any hit you take disables it for 5 seconds, so even if you get a minor hit for a fraction of the ward amount, it's gone. 5 seconds is forever in PoE. If they want it to be useful it needs to be active until the ward amount is used up, then it can regenerate.

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (2)

Posted by
Saevan
on Jul 18, 2021, 7:46:26 PM

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (3)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (4)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (5)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (6)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (7)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (8)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (9)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (10)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (11)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (12)

Quote this Post

It depends on the amount and scaling.

I think Ward may be very powerful as a layer in addition to block, and even more powerful as an additional layer to dodge, Kintsugi and Wind Dancer - especially as a Raider, with additional chance to dodge and MORE multipliers to evade as well as reduction in enemies accuracy.

"

Saevan wrote:

I'd say DoA for one reason. Any hit you take disables it for 5 seconds, so even if you get a minor hit for a fraction of the ward amount, it's gone. 5 seconds is forever in PoE. If they want it to be useful it needs to be active until the ward amount is used up, then it can regenerate.

You'll still have Fortify and Guard skills, with a duration similar to those 5 seconds. Ward will be a nice addition to CWDT+guard skill setups.

It's another layer designed for avoidance builds (block, EV, dodge). It all depends on the scaling and the amount needed.

Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you.

Last edited by Phrazz on Jul 18, 2021, 7:53:46 PM

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (13)

Posted by
Phrazz
on Jul 18, 2021, 7:50:36 PM

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (14)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (15)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (16)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (17)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (18)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (19)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (20)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (21)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (22)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (23)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (24)

Quote this Post

it works either of 2 ways, one is that it is a sort of leech esk, dealing damage fills your ward and it absorbs all the damage (last epoch stile) or it works like the bastion of elements ascendancy and absorbs xdmg but wont recharge while you have it up (i think it recharges but takes significant longer than when it would have been depleted) in the end i assume it will be a broken mechanic because for all its worth what they have showed sofar, if you play life builds it effectifly increases your hp like ES but without the downside of penetrading your ES and you still can have ES meaning its 3 hp pools, should be easy for templars to have hybrid but we will see in the end

as a quick edit: i would say it works like in last epoch as already quite a few things are straight up stolen of diablo 2 , not that it is a bad thing. but if you already take good stuff of other games, why not also the ward system of last epoch as it is also a pretty good system there

Last edited by Terspet on Jul 18, 2021, 8:06:24 PM

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (25)

Posted by
Terspet
on Jul 18, 2021, 8:03:05 PM

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (26)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (27)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (28)

Quote this Post

With the new ailment situation its pretty dead or superniche, like focus.

Second-class poe gamer

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (29)

Posted by
pr13st
on Jul 18, 2021, 8:07:26 PM

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (30)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (31)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (32)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (33)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (34)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (35)

Quote this Post

"

pr13st wrote:

With the new ailment situation its pretty dead or superniche, like focus.

We don't really know what the "new ailment situation is" yet, and comparing a passive base defense like ward to and active multi-purpose skill like focus does rattle my goat balls a little bit, but I'll let it pass since it's you.

Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you.

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (36)

Posted by
Phrazz
on Jul 18, 2021, 8:10:22 PM

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (37)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (38)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (39)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (40)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (41)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (42)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (43)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (44)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (45)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (46)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (47)

Quote this Post

"

Phrazz wrote:

It depends on the amount and scaling.

I think Ward may be very powerful as a layer in addition to block, and even more powerful as an additional layer to dodge, Kintsugi and Wind Dancer - especially as a Raider, with additional chance to dodge and MORE multipliers to evade as well as reduction in enemies accuracy.

"

Saevan wrote:

I'd say DoA for one reason. Any hit you take disables it for 5 seconds, so even if you get a minor hit for a fraction of the ward amount, it's gone. 5 seconds is forever in PoE. If they want it to be useful it needs to be active until the ward amount is used up, then it can regenerate.

You'll still have Fortify and Guard skills, with a duration similar to those 5 seconds. Ward will be a nice addition to CWDT+guard skill setups.

It's another layer designed for avoidance builds (block, EV, dodge). It all depends on the scaling and the amount needed.

I might be missing something, but if you scale up ward to 1000 hp for example, and taking a hit of 10 disables it, what is the point? It might be good for single boss fights, where all hits tend to be relatively hard, but I can't see neglecting evasion, armour or ES for it. If that boss has minions, then we are back to it being pretty pointless, imo.

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (48)

Posted by
Saevan
on Jul 18, 2021, 8:10:44 PM

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (49)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (50)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (51)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (52)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (53)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (54)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (55)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (56)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (57)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (58)

Quote this Post

"

Saevan wrote:

I might be missing something, but if you scale up ward to 1000 hp for example, and taking a hit of 10 disables it, what is the point? It might be good for single boss fights, where all hits tend to be relatively hard, but I can't see neglecting evasion, armour or ES for it. If that boss has minions, then we are back to it being pretty pointless, imo.

In a high EV+dodge build, it isn't useless in conbination with guard skills and fortify. Is it niche? Sure. But don't view Ward as an alternative to other defenses. If you do that, it's useless. But a high EV+dodge character doesn't get hit that often, and you'll still have your other layers.

The problem here will be finding the sweetspot.

And yes, again; it IS niche, but I don't think it's DoA.

Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you.

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (59)

Posted by
Phrazz
on Jul 18, 2021, 8:16:35 PM

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (60)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (61)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (62)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (63)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (64)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (65)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (66)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (67)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (68)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (69)

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (70)

Quote this Post

by default dead, might be enabled by enough uniques/specific stats that make it recover quickly and/or if the values are very jacked.

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (71)

Posted by
Draegnarrr
on Jul 18, 2021, 8:23:16 PM

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (72)

Quote this Post

"

Phrazz wrote:

"

Saevan wrote:

I might be missing something, but if you scale up ward to 1000 hp for example, and taking a hit of 10 disables it, what is the point? It might be good for single boss fights, where all hits tend to be relatively hard, but I can't see neglecting evasion, armour or ES for it. If that boss has minions, then we are back to it being pretty pointless, imo.

In a high EV+dodge build, it isn't useless in conbination with guard skills and fortify. Is it niche? Sure. But don't view Ward as an alternative to other defenses. If you do that, it's useless. But a high EV+dodge character doesn't get hit that often, and you'll still have your other layers.

The problem here will be finding the sweetspot.

And yes, again; it IS niche, but I don't think it's DoA.

I suppose that Raider might be only class that will be effectively able to use ward without hundred ex or mirror tier investments, because with the evasion chance bonuses she gets from Onslaught ascendancy line, she can cap evasion for 90%+ time using Kintsugi, Wind Dancer and Stibnite flask while still leaving some gear slots for ward.

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (73)

Posted by
ExiledSarin
on Jul 18, 2021, 8:23:38 PM

Quote this Post

General Discussion - Ward-DoA or useful? - Forum - Path of Exile (2024)
Top Articles
Latest Posts
Article information

Author: Laurine Ryan

Last Updated:

Views: 5819

Rating: 4.7 / 5 (57 voted)

Reviews: 88% of readers found this page helpful

Author information

Name: Laurine Ryan

Birthday: 1994-12-23

Address: Suite 751 871 Lissette Throughway, West Kittie, NH 41603

Phone: +2366831109631

Job: Sales Producer

Hobby: Creative writing, Motor sports, Do it yourself, Skateboarding, Coffee roasting, Calligraphy, Stand-up comedy

Introduction: My name is Laurine Ryan, I am a adorable, fair, graceful, spotless, gorgeous, homely, cooperative person who loves writing and wants to share my knowledge and understanding with you.